14 Klingon Campaign Walkthru The Klingon campaign consists of 15 missions. You should update the ship in between. You need a fully-decked-out Negh'Var for the final mission. 14.1 BROTHERHOOD After some heart-to-heart talk with your brother Kureth (who's in a Negh'Var!), you'll get a distress call from a nearby planet. Set a course, then go into warp to get there. Let Kureth's larger ship take the lead. He'll beat down the shields and such. You just pick on the weakened ships. With that big ship around the other ships should go down in no time. You get 2200 prestige for this, plus any captures and so on. . Soon you'll get a message to go to 2,14. Refit your ship while you're at it. Use up those prestige points for something. Then go to 2,14 to get your next mission. 14.2 AVAST YE SCURVY TARGS After arriving, a Klingon freighter says he's under attack by a pirate. Go to red alert and warp there. Attack the pirate, and do it quickly. After a while, the freighter says he's actually a pirate too, and then he fires on you! Destroy / capture both of them and you win! You get 2200 prestige for this mission, plus any captures and so on. Refit however you like. Soon you get a message to go to 8,14... 14.3 A BASE TOO FAR You are here to after a pirate base and the freighter. Go after the freighter first. Charge in there, and beat down one of his shields, then beam over marines. Should be easy. Stay back from the base and go after the shuttles. After all the shuttles are gone, go after the base. Capture base and freighter, and you win! You get about 2600 prestige for this mission. I don't *think* you get extra for the required captures. Refit (you will need a better ship) then you'll get a message to go to 10,15. 14.4 SEARCH AND RESCUE You are here to find out what happened to the missing ship. Just follow the arrow and you'll see the BoP, dead in space. When you get close enough, it wakes up and shoots at you! As you're in a nebula, you have no tractors, no shuttles, and no transporters. You have no choice but to destroy the other ship. You get about 2600 prestige for this mission. Refit (be prepared) and be ready for next mission. 14.5 WINDS OF CHANGE Escort the freighters through this section of space. Follow the freighters through the asteroid field, match speed and heading. A Rakellian attacker (frigate-sized) will appear and start on the freighters, though with your abilities you should destroy it easy enough. As you go through the asteroid belt, a Rakellian light cruiser and another attacker shows up. Blow them out of space while the freighters get away. When freighters arrive and you capture/destroy the other ships, you win! You get about 2600 prestige for this mission. Report to 17,16 (the triangle). 14.6 ANVIL OF PEACE Objective: Deliver the ambassador to the new Unity One base and follow orders You'll get to meet Picard and Enterprise-E. He leaves Captain Sherman in charge as he leaves for another assignment. Get to the base and beam the ambassador off. The base requests you to check out a strange contact in the asteroid field. Activate your anti-cloak scan and head into the asteroid field slowly. When you get close to the edge, you'll spot the Romulan ship. Talk to him and he'll leave, or you can shoot at him to convince him to leave faster. After the Romulan ships leave, 3 Rakelli ships (one cruiser and two attackers) will arrive and attack Unity One. Join Captain Sherman in his Intrepid-class starship and destroy/capture the attackers. A Ferengi Marauder arrives, and wants the wreckage. In exchange, he'll give you the location of the Rakelli base. Accept the terms, and you win! You get 2200 prestige for this relatively easy mission. Refit and get your next assignment... Go to 9,17. 14.7 TURNING THE TABLES Locate Rakelli base, then destroy the base You have two ways to destroy the base, a subtle way and the direct way. The subtle way is for those who prefer not to fight as much as you can. Capture one of the smaller ships, and use it to send a fake distress call to lure away the defenders. In the meanwhile, cloak and move to the base... then BLAST IT! The direct way is capture or destroy every single ship that you come across, then with the help of any captured ships, destroy the base. You get 3050 prestige for this tougher mission. Refit and get your next assignment... 14.8 FISH Destroy the Rakellian shipyard The shipyard has some defending ships (2 cruisers and 2 attackers), as well as 2 defense platforms. Fight the ships away from the defense platforms. Take them out, then take out the defense platforms. Then destroy the shipyards, and you win! You get 2950 prestige for this straightforward but tough mission. Refit and get your next assignment. 14.9 OBEDIENCE Objective: chase a Rakellian convoy, capture if possible When you get there, the place is a nebula, with asteroid field. Capture is impossible. Indeed, you may have problem even KILLING the four freighters. Immediately warp in and get as close to the freighters as you can. Go after the FIRST freighter, blast it ENOUGH to get it to slow down. Then blast the next one, and so on until all four are slowed down. Then work on each in turn. Go after impulse engines, use H&R raid to do the same. Slow them ALL down so you can blast them at your leisure. Ignore threats. The Rakellians have no fleet on the other side of asteroid field. It's merely a delaying tactic so they can get away. When you destroyed 2 freighters, Jureth shows up and order you to leave. When you ask why, he gets angry. So put your ship on a parallel course and continue blasting, as you head toward the map's edge... You're leaving, merely doing a little gunnery practice...That's why you need to slow down the other freighters. When you exit the map (doesn't matter how many more freighters you blasted), you win! You get 1700 prestige for this assignment (more if you managed to destroy the rest of the freighters). 14.10 DUTY Objective: follow whatever Jureth says, if you think it's good for you... When you get there, Jureth told you that the Feds are behind the Rakellian attacks. You question his proof, and he orders you to capture this Federation freighter and see for yourself. When you demand more proof, he gets mad. Set course and follow the arrow. You'll get a message that the freighter has left the sector. Do NOT panic. Soon after that you'll get a SOS from another Klingon ship(s) that is under attack by Romulans. Warp there and help out. Best way to kill a Rommie is hit him RIGHT AFTER he decloaks, which is when he has NO shields and no weapons. After defeating the Romulans, you win! You get about 2100 prestige here. Head to 12,17 after you get the message. Refit your ship. You really need a BC or higher from here on. Also, get the largest computer you can get. You need the anti-cloak scans. 14.11 TWO COME BARKING Jureth is mad at you for not following his orders. He'll go do the stuff while you sit still and guard this quiet sector and check the outposts. Head to the outpost, and the team reports strange findings. Get as much info as possible, then beam the team over. As soon as you do, two K'Vorts approach... Apparently they want your head since Kureth told him that you betrayed your family and the empire! Destroy them, and when prompted for choices, pick the first one or the third one (it doesn't REALLY matter, I guess). You get 5000 prestige for this. Refit or trade up to Negh'Var. You'll need it. Move to 7,16 for your new orders. 14.12 FATHER'S DAY You tried to meet your father at 7.16 and tell him about Kureth's treacheries. When you get there, 3 ships attack you first. Should be K'vorts and BoPs. Destroy all of them. Your father shows up after the ships are gone, and he believes you. However, he needs more proof. You get 5950 prestige for this, definitely enough for a Negh'Var now, and outfit it well. You need to go to 10,15, on the way to Unity Station. 14.13 FRIEND OR FOE You are in a nebula, and as you approach, you find another Klingon ship approaching, weapons hot. Do NOT shoot at it! He's a friendly (or at least neutral). He had a big fight onboard the ship and somehow he won and the original captain lost. Right after the conversation finish, FOUR K'vorts and BoPs attack. Destroy them. During the fight, this ship should join you to attack the other ships. Destroy all enemy ships and you win! You get 6000 prestige for this mission. Continue to Unity One station in 17,16. 14.14 RECALL You are at Unity One station when you noticed one of the freighters was actually captured by Jureth's forces before... How did it get here? Get close to it and scan it... No lifeform onboard! Kill it! It's a bomb! Immediately warp in and destroy the other 3 suicide freighters around the base. Use tractor beam to drag the freighter away if you need to. Another freighter will fire a special torpedo at the base, which went right THROUGH the shields, causing massive damage. Destroy that last freighter, and you win! You get 3600 prestige for this, enough for final refitting of the ship if you haven't done so. Then head for 8,8, where Jureth is making his last stand... 14.15 TO HUNT ONE'S BLOOD You arrive at 8,8, an old abandoned base. Jureth is probably hiding there. Approach the base slowly. You don't want to fight both Jureth's Negh'Var and the base together. Once Jureth started to head toward you, back up a bit. Stay away from the base. Keep hammering Jureth. Once his hull drops below 1/4th, he self- destructs, and you win! Then your father shows up and laments his other son... And makes you head of House Mi'Quoh. You get 7650 prestige, and this is the end of the Klingon campaign! 15 Romulan Campaign Walkthru The Romulan campaign has 17 missions, and some of the are quite interesting. 15.1 LOOK UNDER EVERY ROCK Report to 17,17 for your first assignment. When you get there, Admiral Arai of the Tal'Shiar asks you to recon the 3 asteroids in the area, do NOT be detected. She suspects one of them is a listening post. Cloak and fly to each one separately, STAY AWAY from the Klingon ship. Your science officer should scan each one. Fly slowly so you got just close enough to get your scan. NOTE: It's NOT necessary to press the SCAN button. SPOILER: It's the one on the opposite corner of the map. Once you got each one scanned, make it out and you win! You get a measly 200 prestige for this job. (You may get more if you were NOT detected) 15.2 SOUNDS OF VICTORY You now must destroy the listening post and its defender (from the previous mission). In general, the listening post itself is easy... cloak, recharge. Shoot when ready, cloak again. It's the competition that is hard. Try to arrange for a good alpha strike. Decloak, and shoot! When both are gone, you win! You get 1750 prestige for this job. 15.3 PROFIT MOTIVE You are to deliver the vaccine to this plague-stricken world by escorting the freighter. When you show up at the planet, two Ferengi Marauders are there. They are in process of negotiating with the planet for the antidote... Until you showed up. Apparently, they are the ones who sold tainted grain to the planet in the first place! Such lowlives! Engage the Marauders, pound on one at a time. Destroy one, and the other one should flee. Destroy it or chase it away. The freighter should reach the planet, and you win! You get merely 1200 prestige for this mission. Outfit your ship. 15.4 DARK WATER You're at this sector escorting this convoy of freighters. Suddenly the shipyard reports that they're under attack by pirates! Warp on ahead and help out. When the convoy asks what should they do, order them to continue on course. There's one more Romulan ship (a frigate) at the shipyard, but he's undergoing repairs, and he won't be able to join you until several minutes later. Expect to see one pirate destroyer and one pirate cruiser. Kill the pirates, and you're done! You get 2200 prestige for this. 15.5 TIP TOE AMONG GIANTS You need to get within range 20 of Unity One station to get a scan. Cloak all the time and sneak in slowly. There are eight to nine ships running around. They have patrol patterns, so you should be able to sneak in there. On the other hand, 2-4 of them sit still. There should be 2 Norways, 1 Excelsior and 1 Saber, plus a K'Vort running around. I found it easiest to get through on the "east" side of the station (south being where you started). As long as you stay at least range 15 away, any speed, no one will detect you. When Unity One broadcasts that they're testing anti-cloak scan, do NOT panic. It will fail. Keep going. Avoid the ships, get your scan, then leave. Stay at least range 20 from ships, and go speed 1 or 2 when they're close, full speed when they're far away. After you scan, turn around and leave. You get 1500 prestige after you leave the map. 15.6 THE ULTIMATE DUTY Admiral Arai has offered you membership in the Tal'Shiar... accept it. Now here's your first job... retake the ship commandeered by the rebels in the system. When you get there, that ship's captain begs you to let him go. You can't do that, so blast him. Try to go after his cloaking device or warp engines to finish him off faster. When that's done, Admiral Arai shows up, and tells you about the Romulan part in that attack on Unity One... Refit and try to fit in a level 3 tractor now. You may not get a chance later. 15.7 QUIETLY I STEP You think "Tip Toe Among Giants" is tough? This one is WORSE if you do it wrong. There are TEN ships between you and the planet on the opposite corner. You need to make it through. The tough way is have patience. Move at speed 2 or so, come to full stop if enemy ship come near you. Eventually you'll make it through. A much simpler way is get a big impulse upgrade. You need speed 35 or so. Then when you hear the problem, hit cloak, then turn for the right hand corner, and charge! MAX SPEED along the map's edge! You need to get to the corner before the Feds got to your corner. Then just fly to the other planet at whatever speed you deem prudent. You get a lousy 500 prestige for this difficult mission. NOTE: Your ops offer mumbles something about ascertain the enemy's intentions. If you stayed in the middle of the Fed fleet you may get a bonus. 15.8 SNEAKERS This is one of the toughest missions in the game, as there's so many things to do. You've made your way to Federation world at 19,14, and you need to steal the holo-cloak. First, plant the explosive on the designated asteroid (the one arrow is pointing to, shows as "friendly"), then head toward the base, cloak on, stay near map's edge. When you're far enough away, your officer will say something about "charges are degrading"... Answer to detonate the asteroid. Do so, and the 2 Fed ships will warp out to investigate. Continue toward the base at half-impulse. Continue slowly, and you'll get a message about dropping sensor jammers. Do so. Answer yes to do so. Do NOT approach within range 15 of the base until you do so! Now approach the base and you'll get the info from the agent onboard the base. Decloak and beam him onboard, then recloak. Head for the asteroid field you started in. A shuttle will be inside. Get in there, decloak, and blast it. And you win! You get 3750 prestige for this messy mission. Refit and get at LEAST a level 3 tractor. You WILL need it. On the other hand, sometimes this can cause a problem. You have a very tight schedule to get to that next hex for the mission. You may not make it to the starbase and back in the time alloted. Sometimes you get "stuck" when a Federation ship choose to challenge you in a fight. As there's a challenge, you can't get out of the sector, but the auto-move try to move you any way... So either the auto-move works and you are able to escape that challenge, or it doesn't and you can't continue the campaign. 15.9 KLINGON MARU You got a distress call about a Klingon ship getting sucked into the blackhole. When mission starts, hit warp and turn toward the ship. You need to get there ASAP. When you get close, slap a tractor on him and pull him away. You need try this a couple times to make sure you drop out of warp far enough so the tractor has a chance to charge up, yet close enough that you don't waste any time. The only thing that worked for me is hit the "rotate left" tractor ASAP. Then just keep flying at full impulse and you should be safe. NOTE: If you fail and survive, 2 BoP's decloak and blame you for destroying that ship that went in. Then you have to fight them. If you escape, you are blamed for the destruction of that ship and you fail the campaign. Two BoP's (K'Vorts?) decloak and demand that you release the BoP. Doesn't matter what you say, you'll have to fight them. The BoP you saved will run off to one side and hide. Destroy the two attackers and you win! You get 2000 prestige for this mission. 15.10 GRAY AREA You are ordered to scan the asteroids in a nebula. Scan each one by moving within range 5 of each. You science officer will tell you it's done or not. Some of them will explode. It's supposed to. When you got most of scanning done (after 3 of them explode), a Fed freighter will appear. Hail it and talk to it for more information. Three pirate ships will enter the nebula. Fight them or leave, doesn't matter. You get bonus prestige for kills though. You get about 3500 prestige (with additional bonus for kills). 15.11 HERDING CATS The Remans are rebelling! You are ordered to round up the escaping freighters. A big transporter will help, as you want to blast the impulse engines down ASAP and using H&R raids will help. Basically, there are SIX escaping freighters. You need to hunt down at least FOUR of them. They go out in groups of two. Target the impulse engines and blast each one until it no longer moves (or moves so slow you can come back later). Drop off shuttles and keep them on harassment runs. Use marines for H&R or capture raids. When you destroy 4, and the rest warp out, you win! You get 5000 prestige for this mission. 15.12 THE BARROWS To finish off the escaping rebels, you need to chase down the rest of the freighters. "The Barrows" is an area full of dust clouds and BLACK HOLES. However, if you don't run into the black holes they don't pose a problem. Just hit the impulse engines and watch the black holes suck the freighters in... Wipe out all the freighters (2?) and you win! You get 4000 prestige. 15.13 SHINEY NEW TOY You get to test the new holo-cloak... Activate it, and now you look like a Fed Akira! Just follow Admiral Arai's instructions. When ready, destroy the Klingon freighter to conclude the test. You get 1000 prestige. 15.14 YOU CAN'T MAKE ME EAT GAGH! You are to destroy the Federation convoy, and make it look as if the Klingons did it. Oh, and don't let any of them escape. The 4 freighters are simple enough. However, their escort is CA or BC (Excelsior or Nebula). Still, those ships are not that hard to kill as you should be in a Warbird by now. HINT: Don't fire until you're about to kiss the escort's behind. THEN blast the escort so it's nearly dead in the water by giving it a surprise attack on the impulse engines and/or the warp core. Then keep going until its impulse goes into the red. Add H&R raids and mines and such. Blast each freighter in the impulse engine to make sure they don't get away. Use H&R to help soften up the enemy. Use mines to do additional damage. THEN it's a matter of mopping up. Kill them all and you win! You get 5000 prestige for this. Repair and resupply. You'll need some help next. 15.15 IN SHEEP'S CLOTHING Now it's time to play the Klingons. Disguise as a Nebula-class ship and destroy the Klingon base. Get close to the base, then fire EVERYTHING. Another Romulan ship will join you pretending to be a Saber class frigate. Destroy the base. There are 3 other Klingon ships around. Destroy them as well. You get 6000 prestige. 15.16 TROJAN HORSE Now you need to blast the Federation Outpost... Same idea. Get close to the base at full speed, then blast it before its shields come up. You need to reduce its power as those heavy phasers dish out a LOT of damage. Two Fed starships, a Saber and a larger ship (BC or DN class) will show up. Destroy the ships first, probably the Saber first. Then the base. NOTE: If you destroy the base first, Saber will escape, and you fail the mission. You get 5500 prestige for this. 15.17 TO SALT THE GROUND Now it's your turn to really be nasty... escort the freighters with hypermass detonators to destroy Unity One starbase. Destroy the smaller ships first, and stay near the other Romulan ships for mutual support. There should be Admiral Arai's Warbird pretending to be a Galaxy-class vessel, along with some Hawks pretending to be Norway-class DD's and such. You should see a couple B'Rels and K'Vorts, with one Negh'Var, one Norway, a Nebula, and a Galaxy defending the place. Don't bother warping to them. They will warp to the convoy. Let them come, try to get ahead a little so you can hit them JUST as they emerge from warp with no shields on. You pretty much don't have to do much with the freighters. Just keep the larger ships busy and at least two of the freighters should get to the base and drop off their "black holes". Then just mop up the rest of defending ships without killing yourself. Fun thing to do: kill the impulse engines and let the black holes draw the enemy ships in. Destroy every hostile, and you're done! You get 7500 prestige, and complete the Romulan campaign. 16 Federation Campaign Walkthru The Federation campaign features a LOT of different ships, and a LOT of weapon choices... You start in a Norway (DD) so at least you get a better ship to start instead of wimpy frigates the other navies start you with. 16.1 ONE BIG HAPPY FLEET You are ordered to identify all ships in the sector. An Intrepid-class ship shows up, weapons hot. His hull is at about 60%. He doesn't believe who you are since he was just attacked by another Federation ship. He then starts shooting you. You have to whack him a couple times, until his hull is down to 30% or so, before he'll listen to reason. When you do so, the mission ends, and you get 3500 prestige. Upgrade, upgrade, upgrade! You should be able to deck out that Norway now. 16.2 RENDEZVOUS AT KHITOMER You are to investigate with USS Fuller the distress calls from 3 freighters in the area. You first discover a Klingon BoP. It's adrift in space. Use "scan" to increase the sensor range if you need to. Continue forward, and you found the USS Minsk, dead in space. Then you find USS Fuller, also adrift in space. All three ships have been ambushed, from both sides, most didn't even have a chance to launch escape pods. You got to the planet, and you found the 3 freighters. They claim that a bunch of Klingon ships swept in and destroyed the other ships, and they barely escaped. However, something not quite right... Why aren't THEY destroyed as well? Then they want to form up on you... Maintain speed and keep them beyond range 20. Then after a while, they open fire on you, with green disruptor beams! Destroy them. It's easiest to tractor one and feed it your full alpha strike, then drop the tractor and get away, then come back and try again. Go after warp core to cut their power. Launch shuttles to surround them (though you need to stay close or they'll pick off the shuttles one by one). When you destroy them all, you'll see their mass doesn't equal their signature. Some sort of holo-cloak? You get 3850 prestige. You should be able to afford an Intrepid or Defiant now, even with a few upgrades. 16.3 WARM RECEPTION You are to escort the ambassador's freighter to the Klingon base. There should be two other Federation ships as well, a Saber and an Intrepid (or similar) escorting the freighter. While on the way, a Klingon ship (B'Rel?) decloaks and starts attacking the freighter. Destroy him. Two other Klingon ships decloak and attack (K'tinga and K'Vort?). Destroy them as well. When the last enemy croaks, and the freighter reaches the base, you win! NOTE: If you are impatient for the freighter to "plod" along at speed 10, feel free to push it along with your tractor beam. He won't repel you. You get 4950 prestige. The CL you got should be pretty well decked out, so it may be time to trade it up for a CA like Akira or Excelsior. 16.4 THE STAKEOUT The Feds are aware of Romulan disguises... You will help catch them in the act. You start behind the outpost, powered down. Stay still until the fake Klingon ships decloak and start attacking the convoy. THEN go to red alert and swoop into attack. There's 1 Excelsior-class cruiser with the convoy. You should be in a Nebula-class by now. Keep the fake Klingons busy. Should be 1 fake Vor'cha and 2 or 3 fake Fek'lars. More Feds will warp in and trap the enemy ships. You'll see Norway, Defiant, Galaxy, and Saber... Attack the ships still concentrating on the convoy. Destroy all fake Klingon ships and get 4500 prestige. 16.5 TERRAN: INCOGNITO Starfleet has secured a copy of the holo-cloak. You will use it to locate the Tal'Shiar information needed to prove their guilt. You must infiltrate Romulan territory. Basically, stay at green alert and fly past all the outposts, bases, and defense platforms so you can scan them all as the mission needs. Get within range 10 then hit SCAN. Turn off scan when done. Fly to the next one. Then pick a direction with minimal weapon coverage, get within range 6, and beam down the infiltration team. Stay within range. When ready, beam them back up, then get the heck out of there, as they triggered an alarm! Pick an empty direction and hit warp! You get 3750 prestige. 16.6 COUNTER STRIKE Romulans know the gig is up, and they are no longer disguised in their attacks on Starfleet. Four Romulan ships are attacking a convoy. The Romulan force is composed of 2 Warbirds and 2 Hawks. Just survive and get in a salvo when you can. Use hit and run. Fire, warp away, turn around, repeat. You'll get more help in a minute or so. At least two more ships will be warping in. Then with help destroy all attackers. I suggest a Nebula with a LOT of maneuverability, as the Warbirds can be EXTREMELY dangerous with heavy torpedoes. One good salvo and you lose the shields and half of your hull, even with level 5 armor. Use maneuverability to stay behind the Warbird, drop mines periodically to discourage pursuers. Destroy all Romulan ships and you win! You get 4125 prestige for this. 16.7 FORCED ENTRY We are taking down the Romulan outpost and its defenders. Get in there and start blasting. Enterprise-E is already on the scene. Stay near it for protection. You should also have 2 Norways escorting you. Go after cloak and warp engines on Romulan ships. You should see only lighter ships at first. Go after those. Tell your ships to concentrate on a single target. Plenty of other Fed ships will be around blasting. Destroy the defenders first, then go after the base (capture it if you can), and you win! You get 2000 for this easy mission. 16.8 OPERATION ROUNDUP You are responding to a distress call. Apparently more Romulan disguised ships are attacking a convoy. A Klingon (real) ship, a Negh'Var, will also assist. Help the Klingon ship destroy or chase away the Romulan ships and you win! There should be four to five Romulan ships, disguised as K'vorts and K'tingas. Two of them will probably escape unless you've been bashing impulse engines. You get 2000 prestige for this. 16.9 ELUSIVE QUARRY Take out the Tal'Shiar forward command base. This one is EXTREMELY difficult, as you'll be fighting a base, 4 defense platforms, and 3 Romulan ships at the beginning. However, you get 2 Norways as wingmen, and a bunch of other ships like Saber, Defiant, Excelsior, etc. will join the attack. As you commence your attack, you'll get a message from Picard ordering you to disengage. It's a Romulan trick. Don't believe it. Arai will decloak in her Warbird... She was pretending to be the Enterprise! You'll need to take care of her now or later... If you damage Arai's Warbird to 50% hull she'll leave. Do it quickly or there wouldn't be a fleet left for your side. Capture the defense platforms to help you fight the base. You can severely damage one platform and beam enough marines to capture another during one pass. Then make another pass to do the other two. Once you have the platforms they will help you wipe out the base and nearby enemies. They wouldn't last long, but they will be VERY helpful. Those heavy disruptors pack serious punch! What I did was go after the platforms. Destroy one, capture the other. Go around the base, destroy one, capture the other. The platforms will then shoot at the base and/or the ships around. Then go after the base. While you do the base the platforms and other ships should damage Arai's Warbird enough to force her to retreat. Once you wipe out all the defenders and the base, you win! You get about 4000 prestige for this. NOTE: This is a VERY tough mission. By the end you probably have only ONE friendly ship left if you can't capture the platforms fast enough. Expect to retry this 2-6 times. Even though the post-briefing says you can't resupply, ignore it. There's a Fed Starbase just 3 hexes northwest of you. Resupply quickly then wait for the auto-warp. 16.10 A LIGHTLY SCORCHED EMPIRE Infiltrate the shipyard (2 stardocks and the base) so you can figure out which ships have the holo-cloak, and destroy all hostiles. Destroy all the defending ships first. NOTE: If you go around defending ships and take out the shipyard, the Romulan ships will self-destruct, and that causes blackholes to form, which will destroy nearby ships, and that is BAD. With that many ships to help, destroying the ships should be simple. When the defending ships are destroyed, the rest of the ships will wait while you beam the infiltration team into the base. Get to the "shipyard", blow down a shield on the base, and beam in the away team, and after a few seconds they report success. Beam them back. Once that's done, the other ships will help you destroy the shipyard. When it goes, you win! You get 4400 prestige. 16.11 THE LUDDITE SYNDROME You need to destroy the factory that's producing the holo-cloak. However, bases, defense platforms, and no less than 6 Romulan ships defend the planet. You get a choice... Go after the defense platforms, the ships, or the base? I recommend the defense platforms first. Blast one and capture the other, so they'll help you defend. Repeat for the other side of the planet and you got it covered. Those platforms don't last very long but they'll help you hunt down the other ships. Lure enemy ships into range of your platforms if they survived. The 2 Warbirds can be a problem. Shove them into the planet to kill them quickly. You'll need level 4 tractors. The smaller ships are easy to kill. Then take out the base, it's not that hard to kill. When ready, get in range of the planet, and feel free to blast the planet while you're at it. When you get close enough, your XO will beam down and place the demolition charges. Then you win! You get 4500 prestige. 16.12 POINT OF NO RETURN The big finale and the big enchilada... This mission is huge and difficult. Fortunately you get a lot of help, about 5 to 6 other Fed and Klingon ships will be in the area, including Enterprise-E and a Negh'var, among other ships. There's about a dozen Romulan ships defending TWO separate bases and 4 defense platforms around the planet. Most of them are small, but there are several Warbirds. Go after the defense platforms first, and use them to help you defeat the ships if possible. Do NOT beam down the away team until you've taken out ALL hostiles and have completely restored shields and made emergency repairs. You will need the repairs for the second fight. Capture one or both of the Warbirds during the fight if possible. You can use their firepower in the upcoming fight. When you've eliminated ALL opposition, it's time to beam down the away team to capture Admiral Arai, which also destroys the Tal'Shiar base on the ground. Tal'Shiar reinforcements come in... They are comprised of two (three?) Warbirds and some destroyers. Destroy them with whatever you have remaining, and you win! NOTE: You must destroy the reinforcements. Escape is NOT an option. You get 7500 prestige, finish the Fed campaign, and watch the end cinematic. 17 Borg Campaign Walkthru The Borg campaign is a bit of fun as Borg ships are VERY VERY different from the other ships. A Borg ship will regenerate its hull over time. So a Borg ship is almost impossible to destroy outright, unless completely overwhelmed. To compensate, Borg ship has no shields and awful firing arcs. They have NO concentration of firepower. Instead, the weapons are spread all over the ship. At least they get one or two 360 degrees mounts. You start in a Diamond-class ship (CL). You should immediately strip the weapons off your ship and start over. Put 2 CBH-F in the 360 mounts, and put 2 shield inversion beams 1 fore and 1 aft. Forget all the other weapons. You should have JUST enough prestige to do the exchange. 17.1 A DAY IN THE LIFE... Destroy the two shield generators so specie 4521 can be assimilated. Start heading toward the first generator. It has 2 defending ships. Destroy or capture the ships first. Defeat both ships, then blast the asteroid, and it goes poof. If this first fight last a while, the 2 ships protecting the other asteroid may come over and join the fight. Defeat them as well or capture them. Destroy the second asteroid. You get a message about some freighters (2) leaving the planet, and a few defending ships (2). Blast each freighter until it can't escape in time or capture each. Destroy all defending ships, then the freighters, and you're done! You can now upgrade to a nice ship with plenty of prestige. Sphere would be good. 17.2 OLD FRIENDS You need to assimilate this Federation outpost and destroy all defenders. You'll see 2 Sabers and 1 Norway defend the outpost. Your own ship should be able to defeat all the ships without help from the rest of the Borg task force (2 Diamond Primes and 1 Cube). Though feel free to let them help. Capture the Fed ships if you wish. Beat down one of the shields on the starbase and beam in enough drones to take it over, then get out of range and wait. When the outpost is captured, you win! NOTE: If you destroy the outpost, you lose. By this time you should be able to afford a sphere prime or a cube, and you'll need it. You should have an INSANE amount of prestige, like 160K+ 17.3 CAVALRY You need to scan Klingon space for traces of the renegade Borg. You arrive with a small task force again. As you scan the local area, Klingon fleet arrives to attack you. You should see Negh'Var, Vor'cha, K'Vort, and B'Rel. Feel free to capture or destroy them. When 3 out of 4 Klingon ships were captured or destroyed, the Borg leader will say Federation forces approaching, and you must evacuate the sector. Turn toward the map's edge, fire off your last few shots, and engage warp. Order all ships you captured to do the same. When you all escaped the sector, you win! By this time you should be able to afford a cube, and you'll need it. Refit it and have plenty of prestige left. 17.4 STATUS QUO You end up in sector 215, where you detect more traces of the renegade Borg... NOTE: the script for this mission seems to be broken. I'll just tell you what worked. As you arrive and scan, the renegade Borg contacts you, and tells you to surrender! They have jammed your comm, preventing you to contact the Collective. Your group leader said you must beam onboard a counter-jammer onto each enemy ship. You'll fight 2 Diamonds (or Diamond primes?), and one Sphere (or Sphere Prime?). I suggest you take the Diamonds out of commission first, and stay on one at all times. You can't switch back and forth and let them regenerate. You may never get into range to beam the stuff onboard, so you probably should not bother. After a while, you get a message that Federation and Klingon ships have entered the sector and is attacking you. It should be a couple Sabers and K'Tingas, and maybe an Intrepid. Destroy the Sabers, then the K'tingas and Intrepid, while taking out the Diamonds when you can. You have enough weapons on a cube to fire in ALL directions. Repair only what you absolutely need (like more impulse speed). You have a LOT of reserve power so don't worry about warp core hits. When the Diamonds are gone, and all the ships are gone, the scenario suddenly flashed "mission complete" even though the sphere is still there. You get 4000 prestige. Thus ended the Borg campaign. The renegade were re-assimilated.